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Course Outline

Learning the Max Interface

  • Max Introduction to 3D max Interface

  • Custom UI and Defaults Switcher

  • Setting the Project Folder

  • Units Setup Dialog

  • Preferences

  • Viewport Configuration

  • Configure Paths

  • Setting Viewport Layout

  • Viewport Navigation

  • Viewport Label Menu

  • Using Snaps for Precision

Working with objects

  • Selection Commands

  • Edit Commands

  • Object Properties

  • Moving, Rotating, and Scaling Objects

  • Techniques for Cloning Objects

  • Spacing Tool

  • Scene Explorer

  • Groups and Assemblies

  • Adjusting Pivots

  • Using the Modifier Stack

 

Modeling

  • Creating and Editing Primitives

  • Working with AEC Design Elements

  • Working with Compound Objects

  • Working with 2D Shapes and Modifiers

  • Working with Meshes and Polys

  • Creating and Editing Patches

  • Working with Modifiers

  • Optimization Modifiers

  • Working with Sub-objects

  • Dynamic Geometry in V-Ray

  • Optimize high poly count scenes with  VRay Proxy

  • V-Ray Scene Converter

Materials

  • Introduction to Using V-Ray Materials

  • Working with the Material Editor

  • Object Mapping Coordinates

  • Using the Standard Material

  • Applying multiple materials to an object with material IDs

  • V-Ray materials setup for photorealistic material

Cameras and Lighting

  • Configuring and Aiming Cameras

  • Physical Camera

  • VRay Physical Camera

  • Standard Lights

  • Creating and Positioning Light Objects

  • Photometric Lights

  • IES Photometric Lights

  • VRay Lights

  • VRaySun

  • VRayIES Lights

  • VRay Ambient light

  • Sunlight and Daylight Systems

  • Environment and Exposure Settings

  • Volume Light Environment Effect

  • Volume Light Effect with VRay Environment Fog

  • Characteristics of HDRI Maps In V-Ray

Assembling Project Files

  • Hierarchy and Linking

  • Merging and Replacing Objects

  • Importing and Exporting

  • File Link Manager

Animation

  • Animation and Time Controls

  • Walkthrough Animation

  • Rendering The Animation

Rendering

  • V-Ray Production Render Settings

  • V-Ray Frame Buffer | VFB

  • Rendering Setup and Output

  • Optimizing Rendering Time

  • To Render a Still Image or An Animation

  • Rendering an Exterior at Night

  • Render 360° Panorama View in 3Ds Max V-Ray

  • Batch Render Dialog

  • To Use the Print Size Wizard

Bonus

  • Free High-Quality 3d Models for 3ds Max

  • A Pre-set Library of Commonly used Materials for Interior Rendering

  • SolidRocks Plugins for 3ds Max

  • FloorGenerator Plugins for 3ds Max

  • MultiTexture Map Plugins for 3ds Max

3ds Max | V-Ray

Private Tuition | Private Tutor | Photorealistic Renders in 24 Hours

This advanced computer aided drafting course focused on three-dimensional modeling and animations. You learn how to translate two-dimensional plans and elevations into three-dimensional drawings. You learn to generate fully rendered perspectives, including photorealistic perspectives. The 3D computer modeling and animation take design visualization beyond hand-drawn sketches by allowing you to create a complete replica of your design and study it from any point of view in any lighting condition.

 

这个先进的电脑辅助绘图课程侧重于三维建模和动画。您将学习如何将二维平面图和立面图转换为三维图形,以及学习生成完全渲染的透视,包括照片级真实感透视。3D建模和动画使设计可视化超越了手绘草图,允许您创建设计的完整副本,并在任何照明条件下从任何角度对其进行研究。

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